1/3/2022 12:59 PM | |
Joined: 12/18/2014 Last visit: 8/31/2024 Posts: 33653 Rating:
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Take a look at my post above from 5/3/2020 3:30 PM. There's a example that you can download. |
2/10/2022 1:35 AM | |
Joined: 8/15/2015 Last visit: 7/20/2024 Posts: 72 Rating:
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Here is one I tried after testing yours you can see the data is there, its just got 16# in the box.. AttachmentWeekly timer issue.zip (433 Downloads) |
The more mistakes I make, the faster I learn! |
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2/10/2022 3:29 AM | |
Joined: 12/18/2014 Last visit: 8/31/2024 Posts: 33653 Rating:
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I have read your post again, but you wrote in your first post only, that the all 2-3 seconds changes in the web servers, the values in the LOGO! are be constant. And my project is a older version created with LWE V1.0.1. At 2019/2020 there was no V1.1.0. If you load a older version with V1.1.0, then will LWE it convert to V1.1.0, that 's normal.
In your first post you haven't anything write about the hex sign "16#". This is a problem of the LWE. For this I made a topic in July 2019: How can remove the hex marking (16#) when displaying the switch times of a weekly timer in the extended web server?But in LWE V1.1.0 you can make it in a better way. Use a other function, the Scaled Time. In LWE V1.1.0 has this function more entries. In attachment in have this function integrated in your LWE project. AttachmentChanges in weekly timer for LWE V1.1.0.zip (457 Downloads) |
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